Spine is dedicated to 2D skeletal animation, providing an efficient workflow both for creating amazing animation and for integrating it into your games. Our live demos show a sample of what is possible with Spine, right in your browser window. Play animations in layers, manipulate skeletons dynamically, and much more. Tweet with a location. You can add location information to your Tweets, such as your city or precise location, from the web and via third-party applications.
Spine is a 2D skeletal animation tool for game development and other animation projects.
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Release Notes
Release build for .NET 4.0 of version 3.3 (2016-09-21)
Dependencies
This package has no dependencies.
GitHub Usage
Showing the top 1 GitHub repositories that depend on Spine:
Repository | Stars |
---|---|
DeltaEngine/DeltaEngine Open Source Multiplatform Game Engine, C# OpenGL Version (custom wrapper) including the Editor |
Version History
Version | Downloads | Last updated |
---|---|---|
3.3.0 | 5,047 | 9/21/2016 |
2.1.18.1 | 1,361 | 3/13/2015 |
2.1.18 | 492 | 3/13/2015 |
2.1.7 | 695 | 1/12/2015 |
1.9.0 | 556 | 6/27/2014 |
1.6.18 | 3,547 | 10/25/2013 |